﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GluePathModule
{
    public class MotionItemDelay: MotionItemBase
    {
        public double dDelayTime { get; set; }
        public override string ToString()
        {
            string strReturn = "Delay--" + dDelayTime.ToString();
               

            return strReturn;

        }
    }
}
